Next up
Implemented the Camp Menu, along with the addition of Consumable Items
This afternoon, I created a battle theme that actually sounds remotely decent.
With the addition of the Tech menu, the Camp Menu is finally finished in terms of functionality. Here is one final look.
First official artwork for the protagonist of Remedy #Remedy #indiedev #indiegame #artwork
Finally implemented Companion AI, and the first enemy to the game.
Game Progress Update
With the addition of Assists, the Combat system is finally complete.
I just began work onto implementing Companions into combat, along with other quality of life changes.
Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.
Created a "Rest Theme" for my game.











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