Next up
Implemented the Camp Menu, along with the addition of Consumable Items
Finally implemented Companion AI, and the first enemy to the game.
With the addition of Assists, the Combat system is finally complete.
This afternoon, I created a battle theme that actually sounds remotely decent.
Game Progress Update
Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.
Just finished what would be the Overworld/Field theme for my game. Here, have a listen.
Finally got around to implementing Sub-Weapons.
Some more official artwork for Remedy.
First official artwork for the protagonist of Remedy #Remedy #indiedev #indiegame #artwork











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