Game
A FNAF game made in a few hours (REMASTERED)
5 years ago

hey hey if you find any major bugs let me know and Ill push out a patch as soon as I can




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In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Shh theyll never know

(devlog soon I promise)

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Announcements!! Game engines, independence, and Virtual Reality

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

Working on something

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

FNAF Accuracy in a 3d game engine?? No way!

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.