Next up
He's gonna find out who's naughty or nice....
Real
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Working on something
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
"Dont take too long... the grape doesnt like when others use his toilet..."
FNAF Accuracy in a 3d game engine?? No way!
Announcements!! Game engines, independence, and Virtual Reality
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen










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