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Mega Man: The Rulers of Space
13 days ago

How do y'all feel about scanlines?

Automatic scaling and swapping Retro Camera properties on the fly.

I hope I can show that #UnrealEngine5 can do good Retro 2D too! #gamedev #megaman #unrealengine




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Testing new Sprite palette features and optimizations in Mega Man RS. Real time palette cycling for many objects in #UnrealEngine5. 🌈 #megaman #gamedev #unrealengine #pixelart

WIP basic pickup item. Reacts to environment and can even ride the conveyors! #gamedev #unrealengine We made this on stream last night.

Your reminder that #MegaManRS is made in #UnrealEngine5 and there's always more than meets the eyes behind the scenes. MMRS will be flat 2D but my vision reaches into the far future. #gamedev #unrealengine #megaman

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

NOW with my Retro 2D Camera for #UnrealEngine5. It is pivotal to the look featured in Mega Man RS.

Pure Pixel Goodness High Quality Interpolation Proper Aspect Ratio Dynamic Border Wallpapers WIP with more to come!

#unrealengine #gamedev #megaman

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Can you believe they go through the FRONT of the neck to get to the SPINE?? And they used some medical gorilla glue instead of stitches. 🤣 High tech.

Been having a few bad days at home though, but I'm pushing through it.

Live Health Update Stream *tomorrow* on YouTube & Twitch at 8PM EST

AND discussing the future of Mega Man the Rulers of Space. #MegaManRS

Subscribe to get ready 👇

https://youtube.com/@marcdwyz

https://www.twitch.tv/marcdwyz/home

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

"OK, but how stable is it REALLY??"

See for yourself

This is unreleased footage of the Sky-Hi 2D Platforming v4 prototype made for Unity. Mega Man the Rulers of Space is running on a WIP v6 in Unreal Engine. #megaman #gamedev