https://www.youtube.com/watch?v=udulG52XONE
EndlessBased Alpha 0.0.2 is here!
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Next up
A few days ago, my game has finally reached the Alpha stages.
Implemented the Camp Menu, along with the addition of Consumable Items
With the addition of Assists, the Combat system is finally complete.
Finally implemented Companion AI, and the first enemy to the game.
Some more official artwork for Remedy.
Created a "Rest Theme" for my game.
Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.
Here's a look at the health/start graphic I made.
Making this game might take longer than I thought it would be.
With the addition of the Tech menu, the Camp Menu is finally finished in terms of functionality. Here is one final look.
This afternoon, I created a battle theme that actually sounds remotely decent.










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