Loading...
231
Game
Mega Man: The Rulers of Space
1 year ago

I created an Animated Tile Map system for #UnrealEngine. Previously I was placing animated Actor objects in place of tiles, but these are REAL tiles on the map! The performance gain was HUGE. Then I integrated it into my Time Control system. #megaman




0 comments

Loading...

Next up

Bud isn't afraid of Kirby anymore. He finally figured out that Kirby is a pushover lol. So he got in the bed again like he used to. I'm glad he feels safe to come inside again.

More Game Jam progress. I had to remake the basic 2D alignment system cause I did it wrong... It's a bit more complex than it seems, since it is made for 2.5D. I can now easily add lock-on, and other location based features. #gamedev

This new stray has gotten friendly. He looks a lot like Nibbler, maybe they're brothers? What should I name him?

When Dr Wily goes HARDSTYLE

Wasn't feeling good today (or yesterday). I guess I really overdid it more than I thought during that game jam month...

Kirby, Nibbler, and Orangey kept me company while resting in bed.

I DEMAND another Mega Man Show!

This Linux tool Dev Toolbox is really handy! Has all sorts of convenient converters, encoders, image format changer, colorblind preview, color utiities, etc.

I failed to make the FGC GameJam deadline but I am VERY proud the work the team did. We have decided to finish the demo anyway, after some rest 😵‍💫

Pixels: KosenaMaster, P0K3TT0, shinbaxter_, yoshinpixels

Music: mstaple_music

Code: agoaj & me

Streaming today 10/17 at Noon Central Time on Twitch and YouTube! Follow, Subscribe, turn on notifications to come hang out and celebrate VGM and more!

Making more progress on 2D Retro-Style ledge behavior for Capsule bodies in Unreal Engine 5. #gamedev #megaman