Game
Our Backrooms
3 years ago

I somehow just made a lore-accurate no-clip mechanic. Posting a recording soon.




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Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

No-clipping mechanic

Added proper window jumping and swearing when the Neighbor is in hunt mode

Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)

In the next update, you can expect to find loads of secrets and... lore????? >:)

Bro just LOOK AT THIS LOAD TIME

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Predator/prey AI concept