Next up
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
1/2
Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here are sounds of a room full of people coming from no where)
Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator
and @Jack-n-Coke
for the remodel of the first floor
Added proper window jumping and swearing when the Neighbor is in hunt mode
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Bro just LOOK AT THIS LOAD TIME
2/2
Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here is one where the humming just stops altogether for a random period of time)
Trophies are now implemented :)
No-clipping mechanic
Predator/prey AI concept










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