Game
Project Atral: The Riddle of Durendare
1 year ago

I've developed a few new things and fixed some bugs. A readable book, some new voice lines and subtitles, a name on one of the graves.

https://youtu.be/6wWsyH48-hg


https://youtu.be/6wWsyH48-hg
https://youtu.be/6wWsyH48-hg
https://youtu.be/6wWsyH48-hg


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I have reworked the foal model in Blender. It looks way better now. I only need to model the mouth, teeth and eyes now.

Placed a lot more trees and bushes. Placed the tiny hermit hut on Dan's Dot. Worked on the vegetation performance. Next up: texture performance (decreasing resolution, decal ivy instead of texture ivy on the stables and riding hall).

New contents:

- Stairs to the cottages

- Wooden pillars for the cottages

- Door numbers

- Mini Map frame has a higher resolution now

Fixed problems:

- Newly placed trees are no longer standing rotated. Thanks to @KingCobra1998 for the help!

The unsolvable problem in the settings menu caused me to rework it. It's now only accessible by the pause menu. The settings menu got only slightly reworked. The "back" button is bigger and i had to put in a background.

The cottages are now done and have been placed into their final positions. What's left to do is fill them up with furniture and make custom collisions.

I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.

I've achieved a lot today. The protagonist and player character - Mikhal - is inside the engine and playable! You won't see his head though, because of first person perspective. Time for a pause! My body hurts from sitting around for so long!

TORUN - the first stallion in the project! Now Rabica's not alone on the island anymore. His textures are work in progress, but i still wanted to see them in the engine before deciding how to enhance them. Torun is currently not playable.

Very quick fix before my development pause. The credits are now fully accessible by the main menu screen and you can close them with the button too.

The animations are all work in progress.