Next up
The unsolvable problem in the settings menu caused me to rework it. It's now only accessible by the pause menu. The settings menu got only slightly reworked. The "back" button is bigger and i had to put in a background.
TORUN - the first stallion in the project! Now Rabica's not alone on the island anymore. His textures are work in progress, but i still wanted to see them in the engine before deciding how to enhance them. Torun is currently not playable.
I have worked a lot on the cleanup of the horse model. It's now ready for UV mapping and then texturing.
The cottages are now done and have been placed into their final positions. What's left to do is fill them up with furniture and make custom collisions.
I've modeled and textured a modular ramp today. All by hand in Blender and Substance Painter. I'm using it for the docks. The Durendares transported horses and wares up and down to the docks.
I've added some interior to the stables. Everything of the stables and inside is modeled by myself.
I've started to make the first texture. This is Rabica's fur color. She's the leader of the herd.
Part 2!
New contents:
- Floor texture for the insides of the cottages
- Game banner when starting up the project
New contents:
- Stairs to the cottages
- Wooden pillars for the cottages
- Door numbers
- Mini Map frame has a higher resolution now
Fixed problems:
- Newly placed trees are no longer standing rotated. Thanks to @KingCobra1998
for the help! 
I have reworked the foal model in Blender. It looks way better now. I only need to model the mouth, teeth and eyes now.












0 comments