I've got a cool paper texture effect going on, but it probably won't show very well with compression 😪 next i'm going to try and duplicate this blender shader in Unity with shader graph
Next up
Ukiyoe style experiment...
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
Voidstone now includes highly advanced QoL features, like a pause menu!
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
I hope you guessed Ham Sandwich.
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