Next up
Some portal effects + being able to view the destination. Eventually I'll have a tracker UI but a nice quick view is also cool.
Apple Silicon (PREVIEW) Announcement and Development Update
New menu, this one isn't claustrophobic and is organized kinda (top: main modes middle: minigames bottom: extras) some of which you can only unlock during gameplay. Also added videos for the two modes! Release hopefully soon!
Portal
Thinking about the name Kitsuneko 64 (formerly known as TeaTM's Unnamed Collectathon)
In the new mode you can find an updated variant of the desert levels! Thick sandstorms, howling winds, fog, limited visibility. Can you make it to the goal safely?
Cool death screen that took me too long. Still not perfect but whatever.
🧪 A little behind the scenes on my system, while not perfect, random two way persistent portals are a thing. The system builds a map of the game as you play, sort of like a train building it's own tracks as it moves.














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