Game
Project Atral: The Riddle of Durendare
11 months ago

2 of 3 game keys for the alpha demo V1.4 have been claimed! One is left! If someone wants the last key for Alpha V1.4 - just send me a message!




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I have worked a lot on the cleanup of the horse model. It's now ready for UV mapping and then texturing.

I've worked on the criollo definitivo model. It will be the base for the ingame horses. I have to refine it a bit, then i can reduce the polygon count and texture it.

A few behind the scenes pictures for you, if you're curious.

I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.

Despite horrible neck pain, i'm working on the foal model, which is supposed to be in the herd of horses on the island.

The animations are all work in progress.

I've started to make the first texture. This is Rabica's fur color. She's the leader of the herd.

It was a sh!t ton of work to do that, but the settings menu and the main menu are now mostly working! In the main menu only "new game" and "quit" work so far. The closing of the settings menu is still buggy. Working on fixing it!

I've achieved a lot today. The protagonist and player character - Mikhal - is inside the engine and playable! You won't see his head though, because of first person perspective. Time for a pause! My body hurts from sitting around for so long!

New features:

- Audio settings menu

- Simple day-night-cycle

Fixed problems:

- Double pause menu

- Oversized buttons

The widget of the audio settings menu works fine now, yet the settings themselves not. Working on it!