Game
Project Atral: The Riddle of Durendare

11 months ago

I have worked a lot on the cleanup of the horse model. It's now ready for UV mapping and then texturing.




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New contents:

- Stairs to the cottages

- Wooden pillars for the cottages

- Door numbers

- Mini Map frame has a higher resolution now

Fixed problems:

- Newly placed trees are no longer standing rotated. Thanks to @KingCobra1998 for the help!

Despite horrible neck pain, i'm working on the foal model, which is supposed to be in the herd of horses on the island.

I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.

The unsolvable problem in the settings menu caused me to rework it. It's now only accessible by the pause menu. The settings menu got only slightly reworked. The "back" button is bigger and i had to put in a background.

The animations are all work in progress.

New features:

- Audio settings menu

- Simple day-night-cycle

Fixed problems:

- Double pause menu

- Oversized buttons

The widget of the audio settings menu works fine now, yet the settings themselves not. Working on it!

Very quick fix before my development pause. The credits are now fully accessible by the main menu screen and you can close them with the button too.

I've added some interior to the stables. Everything of the stables and inside is modeled by myself.

Part 2!

New contents:

- Floor texture for the insides of the cottages

- Game banner when starting up the project

I have reworked the foal model in Blender. It looks way better now. I only need to model the mouth, teeth and eyes now.