Game
Fragment

3 years ago

Level One begins in a room, where the Player has to learn some basic actions in order to proceed. First Objective, find your Weapon.




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Updated version, will stick with this one for now..

Sample start screen..

Working on a new color scheme..adding some finishing touches to the textures.

Targeting completed on interactables. Now to test on some enemies :)

Found this in the archive. ZELDA style targeting in Unreal Engine.

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

Targeting play test on some enemy characters.

Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.

The Hero..

Simple splash screen...