Game
Fragment

3 years ago

Level One begins in a room, where the Player has to learn some basic actions in order to proceed. First Objective, find your Weapon.




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Simple splash screen...

The Warrior was re-designed.

Like, share, tell me what you think.

Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.

Weapon Play Test..

Found this in the archive. ZELDA style targeting in Unreal Engine.

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

Basic character design. More armor will be added as the story progresses...

Targeting completed on interactables. Now to test on some enemies :)

Intro Video..I think the end of the sequence needs some tweaking.

Targeting play test on some enemy characters.