In Rayman: Resurgence, you'll come across various collectibles; from lums, to gems (maybe tings?) to cages just like you expect from a Rayman game. You'll also come across various creatures and characters from all previous Rayman games, including 1: So what's everyones opinion on having Rayman meet other Ray-persons? Yay or nay, up to you guys.

Next up
I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo
Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets
I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making
Development has Re-started! Read below..
Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.
Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)
Another preview of the game. Woods of light during the night time
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
What you all think











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