In Rayman: Resurgence, you'll come across various collectibles; from lums, to gems (maybe tings?) to cages just like you expect from a Rayman game. You'll also come across various creatures and characters from all previous Rayman games, including 1: So what's everyones opinion on having Rayman meet other Ray-persons? Yay or nay, up to you guys.

Next up
I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.
I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making
Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets
Another preview of the game. Woods of light during the night time
Not Dead Yet!
I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo
Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)
WIP: New Sky Based on the original screenshots/concept art. I'll touch it up later, but here's a preview
Development has Re-started! Read below..
Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie
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