Game
HARMONY VOID



5 years ago

multiple language support added, #German and #Russian respectively




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good news: endless generation of multiple ships is possible, as is progression with travel

bad news: crossing a gap for five boring minutes is unacceptable

possible solution: no more spaceships? switch to endless terrain?

first item: more new enemies for the roster.

second item: level generation is now able to give the ship a stable hull. this took a while because as it turns out the math to determine "outside edge of the ship" was a bit more complex then first intended.

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

some weaknesses being addressed and features added

-games not spooky enough yet

-too one note if its the same type of ship over and over again

-out of map boundaries and can i make the level endless?

-level variety still too dry and empty

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

new procgen code testing, day 2

expanding ship hull generation to include some hullplating over the current gaps. WIP, and there's gaps in the coverage but those are getting patched

new HUD and player test. endless terrain generation works in a basic test. exact tone of the world and setting is being refined more

new level design, new gameplay changes, and now a new playermodel

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.