Game
HARMONY VOID



5 years ago

multiple language support added, #German and #Russian respectively




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minor progress on the new procgen code

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

new HUD and player test. endless terrain generation works in a basic test. exact tone of the world and setting is being refined more

the UI states work now.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

new level design, new gameplay changes, and now a new playermodel

ingame machines and gameplay build progressing.

player UI is coming together.

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

first item: more new enemies for the roster.

second item: level generation is now able to give the ship a stable hull. this took a while because as it turns out the math to determine "outside edge of the ship" was a bit more complex then first intended.