Sorry everyone, you can now download the game. When I first made the page I set is as a complete page meaning that any public packages would be downloadable when the page went live, but I guess gamejolt had other plans. Because when I actually published the game they decided to switch it to devlog only. Really nice
Next up
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
Working on something
FNAF Accuracy in a 3d game engine?? No way!
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.
Announcements!! Game engines, independence, and Virtual Reality
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Shh theyll never know
(devlog soon I promise)
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