Game
Our Brotherly War



3 years ago

Our Brotherly War is an action strategy game where you control a side in the American Civil War.

This top-down game is both turn-based strategy when you maneuver the armies, as well as real-time action when those armies battle.




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Maybe not enough various in the death animations?

Debug lines! Testing firing-ranges and damage fall off from distance, as well as targeting various groups of enemies with a bit of chaos mixed in.

Need to add a bit more variation in my death animations since they just fall forward or backward. Death isn't this neat and tidy.

Working on the targeting control, to make it a bit more random and chaotic for battle. Yellow lines are for debugging.

Testing out the new targeting system. Enemy soldiers on the front line are most vulnerable to getting hit.

Our Brotherly War is an action strategy game where you move your armies around the United States and engage in real-time battles with infantry, cavalry and cannons.

Casualties are permanent, resources are scarce, and the battles are uncertain.

Reload animation I made. I tried to make the timing as realistic as possible, based on how fast they actually reload their rifles.

I won!? Still not sure I believe it! I'm still playing on the PS1, so this will be a huge upgrade for me! Now I can't say I've haven't won anything, anymore! Thanks so much to the Game Jolt!!!!

#GTG

Revamped the targeting system to be more chaotic, like battles tend to be.

There was a bug where, if the unit was coming from the flank, only the one corner solder would be targeted, essentially getting all the bullets.

Animating a few variations of the death animation.