Game
Our Brotherly War



3 years ago

Our Brotherly War is an action strategy game where you control a side in the American Civil War.

This top-down game is both turn-based strategy when you maneuver the armies, as well as real-time action when those armies battle.




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New animation I made for when a soldier is shot. I need to make a lot of variations of this but hopefully it looks realistic.

Revamped the targeting system to be more chaotic, like battles tend to be.

There was a bug where, if the unit was coming from the flank, only the one corner solder would be targeted, essentially getting all the bullets.

Added cannon fire. It can be devastating against soldiers. Soon I'll be adding calvery as well.

Need to add a bit more variation in my death animations since they just fall forward or backward. Death isn't this neat and tidy.

Reload animation I made. I tried to make the timing as realistic as possible, based on how fast they actually reload their rifles.

Without any AI implemented yet, the opponent just stands there and gets shot. Working on that next!

Debug lines! Testing firing-ranges and damage fall off from distance, as well as targeting various groups of enemies with a bit of chaos mixed in.

Maybe not enough various in the death animations?

I won!? Still not sure I believe it! I'm still playing on the PS1, so this will be a huge upgrade for me! Now I can't say I've haven't won anything, anymore! Thanks so much to the Game Jolt!!!!

#GTG

Testing out some battle tactics. I should introduce some randomness and skills so this doesn't happen in an actual game.

Making things more realistic is just making it more chaotic and less perfect.