Fixes
Fixed crash issue that occurred when turning on Pier switch
Fixed health pickup collision
Fixed improper tire marks on dirt roads
Optimization
BP instructions moved to C++
Animations and movement only update when rendered
Fixes
Fixed crash issue that occurred when turning on Pier switch
Fixed health pickup collision
Fixed improper tire marks on dirt roads
Optimization
BP instructions moved to C++
Animations and movement only update when rendered
More power-ups
Ghost, Invincibility & Impulse shock
Patch v1.4 - Linux Release, Survival Mode & Major Changes
hey so like,,, remember the art I told you im too lazy to finish?
I was able to get the navigation build time during initial load down to like 3 seconds.
The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers
Vehicle Damage System Overhaul
Now it takes into account the direction of the collision, not just the speed and mass
Lockdown UE5 Edition
v1.5
Porting Lockdown to UE5
A couple of issues but I think I can work them out
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