Game
Lockdown

6 months ago

Patch v1.3 - Fixes & Optimization


Fixes

  • Fixed crash issue that occurred when turning on Pier switch

  • Fixed health pickup collision

  • Fixed improper tire marks on dirt roads

Optimization

  • BP instructions moved to C++

  • Animations and movement only update when rendered



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Goldie by @General_Skaza_

Edit: Fixed paws

Patch v1.4 - Linux Release, Survival Mode & Major Changes

hey so like,,, remember the art I told you im too lazy to finish?

I was able to get the navigation build time during initial load down to like 3 seconds.

The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers

-- "Is it my fault that you can't do anything right?!" -(Credits to @Faithh for the quote)

#VINCENTNATION

Vehicle Damage System Overhaul

Now it takes into account the direction of the collision, not just the speed and mass

Lockdown UE5 Edition

v1.5

Take some pictures of my dog while I whip up some art for today

Porting Lockdown to UE5

A couple of issues but I think I can work them out