Next up
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
Updated version, will stick with this one for now..
LOOK WHAT I'VE FOUND, is this the Master's Sword?
Found this in the archive. ZELDA style targeting in Unreal Engine.
The Warrior was re-designed.
Like, share, tell me what you think.
Targeting play test on some enemy characters.
Intro Video..I think the end of the sequence needs some tweaking.
The Hero..
Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.
Added a new health bar. Color and opacity will be the same as the player body color.
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