Game
Mega Man: The Rulers of Space

1 year ago

Process for converting the Arcade running animation to SNES specifications. This one adds a lot of little details (feet bottoms), and reshapes the legs heavily! #MegaMan #Rockman #pixelart




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The wavy background effect can do both directions, even at the same time. (FPS is low because it's playing in Editor.)

#gamedev #UnrealEngine

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#gamedev #unrealengine #unrealengine5 #megaman

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Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

If Time is paused for any Actor that uses my #UnrealEngine5 Time Control system, all of their SFX also automatically pause.

I can put Actors into Time Groups. In this example the Parent Time Source for "Gameplay" is paused, so 'everything' pauses.

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#UnrealEngine #UnrealEngine5 (I'm using 5.5.4)