Game
True Human Tribulation: Errand Run


2 years ago

Progress Report - February 9th, 2024

The game has reached it's beta stages, and it's now released on early access.

Checkout the full devlog for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/679545/progress-report-february-9th-2024

#devlog #action #adventure #beta #early_access #retro #music #settings_menu




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Beta 0.1.1 - Changelog

I made some bug fixes and refactoring. I also have some things planned for the future. I made mockups to demonstrate.

Check out the devlog for more: https://lorenarc.itch.io/tld-lorenzo/devlog/682334/beta-011-chan…

#Beta #Errand_Run #fade_transitions #radar #pause_screen

Just finished what would be the Overworld/Field theme for my game. Here, have a listen.

Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.

Progress Report - September 26th, 2023

I've added Crates, Keys, and Gates to the game.

Go here for more info. https://lorenarc.itch.io/tld-lorenzo/devlog/612288/progress-repo…

Beta 0.1.3 - Changelog

Added a sub-menu to the pause menu that displays the controls. Replaced musket inaccuracy, and implemented exhaustion.

Check out the full devlog for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/696796/beta-013-chan…

I just began work onto implementing Companions into combat, along with other quality of life changes.

Finally implemented Companion AI, and the first enemy to the game.

This afternoon, I created a battle theme that actually sounds remotely decent.

Implemented the Camp Menu, along with the addition of Consumable Items

Finished up the player's base kit, along with other fundamental mechanics.