Not really sure what I'll do with it once it's done. Maybe publish it on Game Jolt if it turns out alright.
There's a more detailed post on my blog if anyone's interested.
https://verythieflike.com/2021/02/19/revisiting-maze-generation/

Revisited an old project with procedural maze generation to learn more about the Scriptable Rendering Pipeline in Unity.
Not really sure what I'll do with it once it's done. Maybe publish it on Game Jolt if it turns out alright.
There's a more detailed post on my blog if anyone's interested.
https://verythieflike.com/2021/02/19/revisiting-maze-generation/
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
Unity's Scriptable Rendering Pipeline no longer supports in-built Lens Flares, so I wrote my own.
I did this a few months ago, but I updated my procedural generator to add tiled noise variations.
This week's Fan Art Friday celebrates The Amazing Digital Circus! Accept the quest in your quest log to get started.
I was testing if I could push the butterflies away when running into them. So I turned the particle emitter all the way up. One million butterflies may have been a little too much.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm adding a new item to let you cheat! THE PEGASUS BOOTS. WEEEEEEEEEEEEEEEE!!!
I've been taking everything I've learned on The Maze Where the Minotaur Lives SRP and making it fancier with even more pixelated lighting.
In Cozy Caravan, you and your best friend Bubba will travel through Harvestvale spreading happiness wherever you go.
We wanna see YOUR portrait of him. Go to your quest log to start the quest!
One artist will get a ONE OF A KIND trophy!
I'm been participating in the LowRezJam2021, and I've made some good progress. The themes I'm working with are Instant Teleportation and It's a Trap! #lowrezjam
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