Game
Crash Bandicoot: Landed

2 years ago

Some new foliage, just a heads up tho. There will not be this much foliage just packed into every single scene. This is strictly because I am testing how they all look and fit together

#CrashBandicoot #Fangame




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Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets

Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.

Development has Re-started! Read below..

Final preview before I start implementing gameplay (taking most of the code from the original version). I plan to fully expand into being as identical to the original as I can be. (More info in article)

Would you guys be fine with another sandbox demo where you just explore around and there's no end goal or anything? Just the ability to get a feel for the game, as I want to release a playable demo, but I don't want to reveal anything story-wise yet

I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making

Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

Not Dead Yet!

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie