Game
Areanthas: Walkable World Visualization

14 days ago

The current main menu screen with animated wallpaper blends.




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Sitting is now possible. You can choose your own seat. Ground sitting will be introduced too. Note: this is a testing character. The actual characters are all WIP.

Placed a lot more trees and bushes. Placed the tiny hermit hut on Dan's Dot. Worked on the vegetation performance. Next up: texture performance (decreasing resolution, decal ivy instead of texture ivy on the stables and riding hall).

I have worked a lot on the cleanup of the horse model. It's now ready for UV mapping and then texturing.

A few behind the scenes pictures for you, if you're curious.

It was a sh!t ton of work to do that, but the settings menu and the main menu are now mostly working! In the main menu only "new game" and "quit" work so far. The closing of the settings menu is still buggy. Working on fixing it!

The cottages are now done and have been placed into their final positions. What's left to do is fill them up with furniture and make custom collisions.

Narear and Bereia character models (WIP).

I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.

The unsolvable problem in the settings menu caused me to rework it. It's now only accessible by the pause menu. The settings menu got only slightly reworked. The "back" button is bigger and i had to put in a background.

I've worked on the criollo definitivo model. It will be the base for the ingame horses. I have to refine it a bit, then i can reduce the polygon count and texture it.