Next up
I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.
Part 2!
New contents:
- Floor texture for the insides of the cottages
- Game banner when starting up the project
I've achieved a lot today. The protagonist and player character - Mikhal - is inside the engine and playable! You won't see his head though, because of first person perspective. Time for a pause! My body hurts from sitting around for so long!
A few behind the scenes pictures for you, if you're curious.
The animations are all work in progress.
New contents:
- Stairs to the cottages
- Wooden pillars for the cottages
- Door numbers
- Mini Map frame has a higher resolution now
Fixed problems:
- Newly placed trees are no longer standing rotated. Thanks to @KingCobra1998 for the help!
I've modeled and textured a modular ramp today. All by hand in Blender and Substance Painter. I'm using it for the docks. The Durendares transported horses and wares up and down to the docks.
Very quick fix before my development pause. The credits are now fully accessible by the main menu screen and you can close them with the button too.
I've started to make the first texture. This is Rabica's fur color. She's the leader of the herd.
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