Game
A FNAF game made in a few hours (REMASTERED)
4 years ago

Version 1.0.1 release


Bugs fixed:

  • not being able to unlock hard night after beating the first night

Thats it.

kinda bugs me that no one told me about this until now lol



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In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Shh theyll never know

(devlog soon I promise)

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Working on something

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

Announcements!! Game engines, independence, and Virtual Reality

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

FNAF Accuracy in a 3d game engine?? No way!