Bugs fixed:
not being able to unlock hard night after beating the first night
Thats it.
kinda bugs me that no one told me about this until now lol
Bugs fixed:
not being able to unlock hard night after beating the first night
Thats it.
kinda bugs me that no one told me about this until now lol
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
Shh theyll never know
(devlog soon I promise)
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Announcements!! Game engines, independence, and Virtual Reality
FNAF Accuracy in a 3d game engine?? No way!
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
2 years! And another update..?
Working on something
Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.
0 comments