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Mega Man: The Rulers of Space
9 months ago

Your reminder that #MegaManRS is made in #UnrealEngine5 and there's always more than meets the eyes behind the scenes. MMRS will be flat 2D but my vision reaches into the far future. #gamedev #unrealengine #megaman




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The wavy background effect can do both directions, even at the same time. (FPS is low because it's playing in Editor.)

#gamedev #UnrealEngine

More progress on the Circle of the Moon sprite rip. This one was a pain... 3 stances with 4 charge levels.

BIG ANNIVERSARY UPDATE!!

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This one is actually manipulating a Paper Tilemap layer in real time, not a solid texture.

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Wishlist the game: https://bit.ly/CritterCove

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If Time is paused for any Actor that uses my #UnrealEngine5 Time Control system, all of their SFX also automatically pause.

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