

Muerto por fuera, vivo por dentro 

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Dead on the outside, alive on the inside 

Game: https://gamejolt.com/games/Talk-to-the-hand-RGS/1006802

Well, that didn't take long HAHA!
Why did nobody ever tell me you could simply export to GIF from DaVinci Resolve?

We're teasing #LuckyTowerUltimate 1.0 content!
Here's a look at the new castle courtyard you'll be able to visit π°
Play Lucky Tower Ultimate in Early Access on Steam:
https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/

Loading...For day 1154 of coding, I have fixed the weird knockback direction. I just had to make sure the origin point is on the right position on the sprite

Anyone else miss that Classic WoW leveling feeling? Iβm around level 25 in Classic & it reminded me how fun it is when questing actually feels a bit risky. Any MMO? PvP is a bonus. Iβve also been keeping an eye on Warvox since early access is coming soon.

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Loading...Finally got around to sorting out the players interaction with 'Slippy' slopes. This took longer than I expected to implement but now it's another tool I can use when designing my levels.
Still got to animate it properly but it works!

Loading...Yes,
The bosses have now a NEW AURA EFFECT when they are in ANGRY MODE(Aura effect from AWAKENED ZERO from MEGAMAN X5, Credits to capcom :P)















