Next up
The wavy background effect can do both directions, even at the same time. (FPS is low because it's playing in Editor.)
More progress on Simon Super Castlevania IV sprite rip.
If Time is paused for any Actor that uses my #UnrealEngine5 Time Control system, all of their SFX also automatically pause.
I can put Actors into Time Groups. In this example the Parent Time Source for "Gameplay" is paused, so 'everything' pauses.
Yooka-Replaylee is the remastered version of the 3D indie platforming darling, Yooka-Laylee.
Celebrate the game's upcoming release on October 9 by completing this quest! Buy Yooka-Replaylee stickers with Coins!
Wishlist on Steam: https://bit.ly/YookaReplayleeSteam
When Dr Wily goes HARDSTYLE
It's been a lot of work to make Unreal Engine 5 do various "2D Retro Effects" but there's progress made.
This one is actually manipulating a Paper Tilemap layer in real time, not a solid texture.
I DEMAND another Mega Man Show!
I'm feeling very bad this week so there may not be many updates on things.
Last week I did boost the efficiency of Mega Man Rulers of Space prototype by like 15%!
Still working on the Simon and Nathan sprite rips. Simon is almost done I think.
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