Mega Man
Post about Mega Man!

Nitro man

Loading...

The slide was FAKED in the trailer! But it is now a real slide that properly functions. Woosh!

#UnrealEngine #gamedev #megaman

got this off rrthiel’s twitter

Loading...

Debug 'kill all loaded enemies' on R1 lol.

It's a test of my "Shared Event Asset" system concept for #UnrealEngine.

It might not mean much to most people, but it could help make Events much easier to setup. Technical details in replies.

Loading...

A custom time control system for #UnrealEngine. Footage shows all time slowed down, then later only Enemy & Environment time slow being toggled.

Time can be categorized and put into a hierarchy for an unlimited level of control. #gamedev

mario hit | Sound Effect
Mario | Sound Effect#MarioSound Effect #superMario #MarioBros.
https://www.youtube.com/watch?v=dH3O5_0VFlA

#GJAsks

Easy, whenever I play Mega Man 1 and die to the annoying flying things.

drew Skullpunk and the Metall again, bit more brutal (this is intentional)

Loading...

Buster Sparkles ✨✨✨ (I've been dying to add details like this!)

#gamedev #megaman

Project Update! Mega Man the Rulers of Space!
Weekly Wednesday is here! Mega Man The Rulers of Space game dev!
https://www.youtube.com/watch?v=KJqQkh43GUk