Unreal Engine
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The item animations stay in sync always, no matter where, when, or how many spawn.

(60fps version in replies.)

#gamedev #UnrealEngine5 #UnrealEngine #pixelart

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New footage

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Dolly zoom effect I’m working on for Beneath The Firn. What do you think?

Thumbnail and banner update:

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Devlog 7: Some death explosion changes for the enemy, and a new enemy type, the Bombardier. Changed the pickups to be closer to the ground and fixed a problem with them spawning too small on an enemy death.

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Devlog 6: Didn't get much done, was too busy doing other things, but I did make the enemy health bar more like the players, pickups only get used if your health is below 100 or shield's below 50, also made the map look a bit better.

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I've created a little animation based on harry potter's music, what do you think ?

Idk I was bored(making hn3 stuff) :)

Готовлю ещё новый проект.

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The Button Effect is a first-person puzzle game about unlocking a museum full of mysterious buttons. The demo is releasing on Steam soon – wishlist to support! 🙌

https://store.steampowered.com/app/2299940/The_Button_Effect/