
Post about Unreal Engine!



final renders. btw rig is there, but it doesn't fit the games at all. so i don't know. i'll probably post it, and then if someone wants to make it cool...
By me (edit mesh/texture), enplay(base mesh), renz (Rig)






Devlog 20: Added a speedometer, working on a new map, also some changes to the mech's model. Some new weird errors that just happened somehow. Also an aircraft carrier thing. Still wanna slap turrets on those.





Prototype 1.5 in-engine screenshots and join the server to get exclusive teasers: https://discord.gg/BbDXeutft7

Good evening folks, today we made a huge progress on the upcoming v2.0 of the Temesis Hoax Technical Demo.












Demiurge's Spear BETA 1.0.0 has been released.


Devlog 18: Added a walking state, alongside terrible animations I know, some placeholder thruster effects I got off Fab, and some new additions to the UI.



Devlog 19: New Hud additions, a compass(That I just took from an older mecha project I made a while back), and the weird stripe things planes have, idk what they are, I ain't a pilot.


Here‘s another update for my game! I hope you like it!