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How To Better-Immerse Players Of Your PowerPoint-Games In The Worlds Of The Titles That They're Playing, Like We're Going To Do For An Enhanced-Variant Of AnnieMon Battle 11, Which Will Release On GameJolt As Soon As It's Ready Within The Coming Months:


The answer to your burning question is finally here:


This is an alpha-test of "DeeJade™", our music-mixing-game, based on the Google Doodle for the fourty-fourth anniversary of "The Birth Of Hip-Hop".
Play the original title here:
https://www.google.com/doodles/44th-anniversary-of-the-birth-of-…
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We've done it! We spent most of our Valentine's Day bringing "JadeOna Infinity™" back from the dead! It was actually much-easier than we ever could have imagined! And now, we're even-further-along in its creation! Well, sans the clock, of course.
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"JadeJohnson Games™'s Super S.T.E.P.S., Siblings" — Frequently Asked Questions:
Thank you, @XanSuperior , for following "Custom Switch"! What do you like most about this development-platform that we've created?

Here are all of Elsa's alternative-costumes for the planned "JadeJohnson Games™"-title, "Super S.T.E.P.S. (Supportive Training Experiences Post-Secondary) Siblings", but keep in mind: every sprite, plus every Character-Select-background, is hot-swappable!

What is this: "Super Smash Brothers: Melee"!?