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I'm thinking about this implement, a status indicator for when you use a skill or a threat is detected and the game is not unfair

#IndieGame #GameDev #PixelArt #PixelArtist #PixelGame #PixelAnimation #MetalFlower

To reach more people I decided to make a channel apart from Cherry'Start, subscribe so you don't miss the first video that I will upload one day: https://www.youtube.com/channel/UCMUusdHpoMF48Gsdk2jJAkQ

#Youtube #Channel #Creator #IndieDev #GameDev #Gamer #Artist #Cartoonist #PixelArtist

New implementation:

When you buy 'The House' there will now be a sign on the ground indicating that you can enter the house or go out to the cave

#IndieDev #GameDev #Games #Gamer #PixelArt #PixelArtist #Sherry #Mining #IndieGame

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WORKS!

The Kamikaze now has the hiding mechanic, it will camouflage itself like a normal bush and will not attack, I really love the animation I made, it's beautiful

#IndieGame #GameDev #Games #Gamer #PixelArt #PixelArtist #IndieDev

Thanks to all of you, I thank you along with ALL the cherries created before 1000 followers, thank you very much my little cherries

#IndieDev #GameDev #PixelArtist #PixelAnimator #Artist #DigitalArtist #Creator #gjfamous

New mechanics in experimental state:

Sherry's battery will be used in Metal Flower, I'll decide what it will affect with respect to the character, what do you think of?

#IndieDev #GameDev #Games #PixelArt #PixelArtist #PixelGame #PixelAnimation

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I already have a test dummy which I will use for all types of tests, although it lacks a name, what name can you think of giving the dummy?

#IndieGame #GameDev #Games #Gamer #IndieDev #PixelArt #PixelArtist #PixelGame

Everything seems to work correctly, we will see if that is maintained throughout the mechanics, although I hope so, for now we will do testing things

#IndieDev #GameDev #IndieGame #PixelArt #MetalFlower #PixelGame #PixelAnimation #GodotEngine