All Posts in GB Studio

Share your creations!
Loading...

Wanted to try adding a small feature, it ended up turning into a death battle against bugs that kept getting more bugged after every fix (it was like cutting hydra heads)

The game also crashed a few times... but it's stable now!

The MANY changes I did

Loading...

Experimenting with something!

Instead of just jumping above enemies and killing them instantly, you simply get above them and you get to pick how you want to use them (jump or jump higher basically)

I will take a while working in this idea though...

New update & Game's ROM now avaliable to download!

- Added title cards & bug fixes.

You can now download the ROM file of the game and play it locally through an emulator!

Read article for more instructions

Since it was Pokémon day, I wanted to share these small screenshots

Loading...

Level title cards!

When you start a level, you are met with a title card instead of being teleported to the level right away.

For now it only says the name of the level, but I'm planning to add more stuff like indicating if you collected the medal there

Creator updates of Super Bear Land.

How my game felt when I revisited its old versions:
(Drew this with my right hand)

#Devruary Feedback on gameplay always comes first! It's helpful to make sure that your game is playable at all and to even tweak some elements to make it play even better.

Loading...

Updating the menus!

- The menu (after the title screen) now has a background (I'll still mess with the colours) & plays music (that is the same as the title but with only the wave and noise channels active).

- Navigation in the menu is also better now.

Loading...

LOTS OF NEW PROGRESS FOR KOPPY KOPSOCKS

- Completelly revamped the sprint controls that have been bugging me (literally) for many months

- New sound effects using FX hammer!

- New remastered music! (Composer: ENAHU64)

- And other features in the works...

Progress is underway!

(it's been so long...)