Work in Progress in Unreal Engine

Share your creations!

Added a shader to my game to bring out the cartoony look! #screenshotsaturday

I am working on some game design atm :D
yay

Slow Re-Development Please Read

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I hope all you cauldron connoisseurs are ready for something special: We are bringing classes and perks to BattleJuice Alchemist! They will be in the next patch of the Steam playtest version. You can read all about it in the article below:

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Another video of the new movement system coming to RocketJumpCascade in ETB2 - I will keep posted on when you can start testing out the new and improved movement system📌
https://www.youtube.com/watch?v=opM76sZHrLw

RocketJumpCascade ETB2 new movement system - preview #gamedev
Thanks to the people working on ProjectBorealis I am now utilizing a much better character movement system based on halflife2. The maps still need more polis...
https://www.youtube.com/watch?v=opM76sZHrLw
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To be honest, I had some fun with this. 🌲🔫

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Since my last build the biggest point of feedback was the movement felt very floaty and not very exciting. Hoping to change that with the next update reworking the movement to work like half life 2. This + rocket launcher feels much faster

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The Biggest Baddie [not Boss], They Do damage to me and i do damage to them. 2/2
#Fps #SurvivalHorror #Nintendo64 #lowpoly #retro #UnrealEngine5

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Baddies[Minus the Boss] in my game, They Do damage to me and i do damage to them. 1/2

#nintendo64 #lowpoly #retro #indiegame #indiehorror #indiegamedev #gamedevelopment #gamedev #gamedeveloper #UnrealEngine5

#FPS #SurvivalHorror

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Next year is going to be great!

Follow the game progress:

https://gamejolt.com/games/Lost_in_The_Storm/562040

#update #indiegame #comingsoon #gamedev