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Some objects hum with resonance. Scan them, match the frequency, and find some good loot. #indiedev #indiegame #pixelart #scifi #madewithunity

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#NinjaScroller 1.61.7 BUILD 48

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20250622

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250622

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

this is my new project: Cybernaut. in this game you will traverse cyberspace as a cybernaut and encounter some obstacles along the way.

what do you think of the design so far?

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#NinjaScroller 1.61.7 BUILD 48

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 202506223

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Loading...

#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250625

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

3.0.0 (final version) RELEASED!!

Adding:

Minigames (is 1)

Secret ending

The end of the development of this game

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The Obsessive Shadow Chapter 2 WORLD PREMIERE TRAILER from INDIEMANIA 2025!!

Just dropped my first ever game on Itchio and GameJolt! This project means a lot to me, even if itโ€™s a little rough around the edges.

Be honest, if it sucks, I probably already know But Iโ€™d still love to hear your thoughts.

https://gamejolt.com/games/TheLastManStanding/948926

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new dialogue system ft. big the cat

Welcome to the Unity 3D/2D community on Game Jolt!

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as a Mac OS X-exclusive game engine.

Join the community and share your own creations!

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