general in Devs

Indie Games
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For day 578 of coding, I have made attempts to address the collision Issue with collisions. The detection seemed to have improved, but not quite enough

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For day 577 of coding, I am reworking how the objects ricochet off walls. Some do bounce of as intended, but others end up stuck on the wall edges

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For day 576 of coding, I have applied the wall recoil changes to work with all sides of the wall

The time is ticking down until VeloQuest NEW era opens!!

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For day 574 of coding, I made it to where the player will recoil a bit upon dashing into a wall

CAKE

A vr, si mi PC, siendo una muy poco potente, lo corre en HD, no debería haber problema, al menos se que el sistema de optimización de loops que implementé en verdad funciona, puedo grabar y todo en el editor en ejecución :D Ojo, faltan mas clones...

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