general in Devs


Loading...For day 1032 of coding, the exit detecting debug is closer to functioning properly. I just need to work out some problem areas

My Halloween tournament 
is over, here are the results:
@QuietYouAll
(89)
@Darck-Toony
(71)
@corbinzilla2013
(67)
4.) Player#33600 (54)
5.) Anonymus Player (51)
6.) @Adhdcontrolsreturns
(50)
1
1
Loading...For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances

Go to https://gd.games/yoyotp/tg-orm
, register, and collect as many pumpkins
as you can. The first-place winner
will receive terrifying rewards.

Loading...For day 1030 of coding, I've started putting in a debug section that will say which exits are available. This will help make sure there is a way to progress further


VISIT OUR CHANNEL IN YOU TUBE:
-gameplays
-notices and news
-interviews with president and equip
-curiosites of games
-show new prototypes
-idea for new games
and more!

Loading...For day 1028 of coding, I am now commenting on the player's script. For anyone coding, make sure to comment as you code to save yourself any trouble later on

Loading...For day 1027 of coding, I'm still making comments on my code. I've already had to remember what some of the code did before placing accurate notes

Loading...For day 1026 of coding, I've been leaving comments on my code to help keep track of what is going. It is something that I need make into a habit to avoid any confusion for myself or anyone who would look at the code

Loading...For day 1025 of coding, I made a new variable to easily adjust the boundary for the camera to start moving



