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Starrune will have an optional Bossfight against Betafire!

Betafire will be a strong opponent with high attack! He will not be required, but for those seaking a challenge. He should be right up your alley!

My game has been tweaked by the main writer to have more varied flavor text, this is one of them! I hope that details like these will make the game better!

Ok guys I got the dumbest idea for a Deltarune battle fan game.

Deltarune: Vs Fatal Error battle. I really wanna make this now lol.

Ok so, has anyone ever thought about what it'd be like to fight UT bosses in the style of DT? My future project tries to achieve just that. Although it won't have in-battle dialogue, I hope it becomes something acceptable. (the sprites are of Askywalker).

I added in a new room to better transition between the orange starting area and the blue room with the deltarune symbol in it. I think this will help connect the world. I will probably do more changes to the world but this is one of them!

In my game, Susie will be able to learn a skill named "Red Crusher"

While being just as expensive as Rude Buster, it deals more damage but with the drawback of there being recoil damage for Susie takes.

I hope this skill improves strategy!

I released the fifth demo of STARRUNE!

This demo has a new battle against Kracko, with new areas to explore and new enemies to fight. This demo also has a lot of new story content, more so than previous demo's!

The demo can now be downloaded and enjoyed!

My game will have CASTLE TOWN as a post game area! Thanks to Corе#2611 developing a fanmade chapter 3 I got access to a rough base CASTLE TOWN to fully make my own over time! I look forward to making it fun!

PS: The 5th demo will be released soon.

Angel's Lullaby - July DevLog 2022 - [Español / Spanish] @Starlightshore

https://www.facebook.com/groups/1163138730794358/permalink/15230…

Polishing some Reindeer Story 🦌 level design.

Like shortcuts for speedruns and high-skilled play!