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Ok, I just made a little update in my game.

*The volume of sounds (such as footsteps, breathing and scream) is different depending on the monster's distance.

*Speed of loss of sanity in darkness is slightly higher.

and well... that's it... enjoy :3

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It's been six months... yeesh

Well, here's the quick news:

I AM RESTARTING THE GAME.

Please read the article!

There are 2 new channels in the community of my game.

1. videos

In Videos you can post your Youtube videos about my game (e.g. gameplay)

2. bugReport

Here you can report bugs via video or text message so I can fix them.

Community: https://gamejolt.com/c/SlimeJumper-dxqfav

Today I will publish a small status update about my game and the Steam Next Fest. :D

Game on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate…

Game Demo: https://gamejolt.com/games/SlimeJumper/434254

Community: https://gamejolt.com/c/SlimeJumper-dxqfav

Right now I´m working on some turrets prototypes

So, some of them should be ready soon

And...I think I got slow motion for my game :>

I'm gonna make things pretty and then I'll definitely post some... short video or something 🤔

I guess I'll make a test scene for...you know, test some stuff :)

https://gamejolt.com/games/some_tower_defense_game/616881

Hey !!

Check out my first game: A cubes issue

This is the very first game I've ever made and I'm really exited about it !! :D

https://gamejolt.com/games/a_cubes_issue/615351

Hello and good morning everybody, This is Aaron Mingo CEO and Founder of Nexsle. I have some major announcements today about our games, the company moving forward, and address some mistakes I have along the way.