All Posts in Garry’s Lair: All things Garry Gabbage

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More of the mod for zero caliber vr I’m working on:

Keep in mind that it’s a work in progress, and this is a close up on something you’ll see from far away, so my hope is it’ll look better then.

Working on rebuilding the city of Whittier, Alaska for a story mode mod for an FPS VR game called Zero Caliber. Probably should be working on corrupted files, but always wanted to make a story based shooter, so now’s the chance I guess.

Just finished making this game page for FNAF VR The Inner Reels, & I'm releasing this screenshot I took while working on one of Bonnie's levels, I present, Bonnie conga line. Note: This will not be in the final game, this is just for programming purposes.

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Power of the Saber Blade by DragonForce

Was close to beating this one.

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So I decided, since I'm mainly busy working on game projects & can't post much here, & I only post game project stuff here, I was thinking, I'm gonna start posting other stuff here like gameplay to keep you all entertained while I cook in unreal engine.

Unreal Engine Community: No Simple Developer, you can't just code stuff in the engine and not make it look clean and neat!

Me (Simple Developer): Haha spaghetti code go BRRRRRR!!!!!!!!

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Added freddy faz physics

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New Soundtrack for my fangame Corrupted Files: My favorite so far!

The break down at 1:10 is arguably the best thing i've ever done

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So does anyone know how to fix this ghosting issue in the Volumetric Fog while keeping it optimized for VR? or do I just need to fake the volumetric lighting somehow. Help would be appreciated.

I legitimately think my FNAF fangame FNAF VR TIR will be too big for GameJolt the zipped packaged game is already 1.6 GBs & the game isn't even a 25% done, of course I'll remove files that aren't needed once its finished. All I can do is hope its enough.