All Posts in Godot

Share your creations!

[Day 3 RELOADED] Still replacing polygons with pixel art. Meanwhile, there is a death animation, powerups and more! Also tried replacing the old enemy movement with AI pathfinding but there's bugs. Please rate!

Video: https://www.youtube.com/watch?v=3IvcWff8HNg

3 Days of Development in a Row - CSRampage Showcase #1
3 Days of Development in a Row - CSRampage Showcase #1I took a break from developing my new indie game, Celestial Rampage for personal reasons, but I'm back ...
https://www.youtube.com/watch?v=3IvcWff8HNg

Holy progress, Batman, we have combat. Well, not fully. The enemies can't fight back yet

I come back from my break from programming, open my project, start editing it, open a random script and realize that I don't remember almost anything about my project or what I was editing before my break

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I've added multiple ship shapes to go with the color changes and I think it looks cool 😎

🎮 Play the demo https://s.team/a/2479190/

Dear Mr. Revett,
After almost fifteen years since taking your class, I am proud to announce that today I finally used those equations for finding the graphing points of a perfect pentagon. Few more years, maybe I'll need to find the area of a rhombus too.

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[Day 2 RELOADED] No D1 because D1 was fixing. I didn't like old me's idea of no art so one day later and I have a proper map and a proper main character thanks to LPC and some free tilemaps. Please rate!

Entering new room with enemies in style on our marble-like rogue-lite :D #godotengine #screenshotsaturday #duodolan

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Added a new enemy type

Decided to do some work on the battle system, since that is a teeny bit more important than Patches

Introducing The Town of Persephone! I will try my best to have a devlog every day of its progress until its release. If you'd like to support its development, check out Blockhead 2D as well.

https://gamejolt.com/games/Blockhead2D/667116