All Posts in Godot

Share your creations!
[Day 3 RELOADED] Still replacing polygons with pixel art. Meanwhile, there is a death animation, powerups and more! Also tried replacing the old enemy movement with AI pathfinding but there's bugs. Please rate!
Video: https://www.youtube.com/watch?v=3IvcWff8HNg

3 Days of Development in a Row - CSRampage Showcase #1
3 Days of Development in a Row - CSRampage Showcase #1I took a break from developing my new indie game, Celestial Rampage for personal reasons, but I'm back ...
https://www.youtube.com/watch?v=3IvcWff8HNg



I've added multiple ship shapes to go with the color changes and I think it looks cool 😎
🎮 Play the demo https://s.team/a/2479190/

Dear Mr. Revett,
After almost fifteen years since taking your class, I am proud to announce that today I finally used those equations for finding the graphing points of a perfect pentagon. Few more years, maybe I'll need to find the area of a rhombus too.


[Day 2 RELOADED] No D1 because D1 was fixing. I didn't like old me's idea of no art so one day later and I have a proper map and a proper main character thanks to LPC and some free tilemaps. Please rate!
Entering new room with enemies in style on our marble-like rogue-lite :D #godotengine #screenshotsaturday #duodolan


Added a new enemy type



Introducing The Town of Persephone! I will try my best to have a devlog every day of its progress until its release. If you'd like to support its development, check out Blockhead 2D as well.