General in Godot

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During this week I was sitting and dealing with Godot, namely trying to code a simple dungeon generator in it using AI (deepseek).
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So I was doing a #GJQuest which got me motivated to work on my games again focused on a game you don't know about and Sheep Farming as those are a lot simpler than other of my game ideas but the thing is that Idk how to make games.
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I completely forgot abt the 300 follower special, so I'll do it in the next post by leaking phase 3 of
UNDERTALE: Divine Judgement
What I'm realizing is that if I make enemy weapons playable there are going to suck unless upgraded or I could make a separate file for it to beef it up more. Which should I do?
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