General in Godot

Share your creations!

1 or 2? Which do you prefer?

... and, if you're feeling extra chatty, let me know in the comments why!

  61 votes Voting finished
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So promised post

During this week I was sitting and dealing with Godot, namely trying to code a simple dungeon generator in it using AI (deepseek).

(Article)

So I was doing a #GJQuest which got me motivated to work on my games again focused on a game you don't know about and Sheep Farming as those are a lot simpler than other of my game ideas but the thing is that Idk how to make games.

[More in article]

I just came up with a really good idea for an au.

Undertale: Upside Down

... X2

  4 votes Voting finished

Spanish:

Segunda parte de la anterior votación.

- - -

Ingles:

Second part of the previous vote.

  5 votes Voting finished

...

  4 votes Voting finished

I completely forgot abt the 300 follower special, so I'll do it in the next post by leaking phase 3 of

UNDERTALE: Divine Judgement

What I'm realizing is that if I make enemy weapons playable there are going to suck unless upgraded or I could make a separate file for it to beef it up more. Which should I do?

  2 votes Voting finished
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I'm tired... (Warning the audio is not what I would call balanced lmao)