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Demiurge's Spear
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What do you think?

evangelion?

Reminds me of Ultrakill. Nonetheless, I'm truly excited to see where this game goes.

Free

Demiurge's Spear

Version: 4.1.0about 1 month ago
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System Requirements:

Recommended:

CPU: 10th Gen i3

RAM: 16GB

Graphics: 6GB

System Type: 64-bit

Minimum(That I tested on(But I had to put it on lowest graphics with 800:600 windowed to avoid most lag so I wouldn't recommend trying with a 2gb graphics card, I'd recommend a 4GB at minimum):

CPU: 4th Gen i5

RAM: 16GB

Graphics: 2GB

System Type: 64-bit

RENDERS/WALLPAPERS:

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#Action #Thirdpersonmode #TPS #FPS #shooter #ue5 #scifi #mecha #other #fastpaced #Third_person #First_person #Swords #Melee #Cinematic #Gore #Violence



teen
Fantasy Violence
Realistic Violence
Blood and Gore
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33: The return of the Martyr pistol, added weapon switching(Z), added aiming and a rangefinder(RMB), changed the 'sword' keybind to (F) and the 'dodge' keybind to (ALT).

Beta 3.0 released, added Dodge, Wall jump, added Saving(Beta), Fixed the Ingame Options Menu, can't add a video sadly, my internet decided it's not gonna work for anything higher than 0.3kb today.

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32: Sword slash decals, model changes, font changes, and

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31: Enemy counter and different animations depending on what state you're in.

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30: Sword attack, berserk acceleration, changed some models, and montage I-Frames.

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29: Berserk mode and sword trail.

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28: Added some more VFX and SFX, working on making a melee attack, you build up momentum now, new enemy type, an anti-air enemy, it can't really hit you on the ground unless you're far away, but if you're in the air you're in it's sights.

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27: Made custom muzzle flash VFX using Gimp and Blender, also finally found the fix to making the scrapping VFX work and added a Warning flash and beep when you get damaged after your shield runs out. Think I should probably make the shield larger though.

Beta 2 has been released.

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Devlog 26: Fixed the bombardier enemy(The kamakazi one), the Imitation can now damage the player if the player hits it's spikes, changed how the health pickup and shield pickup look.