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What do you think?

wheres the game?

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A mysterious threat. An anomaly world full of puzzles. Explore locations and reveal the secrets of the planet. Rescue yourself, your crew and open the history of foreign civilization linked with mankind by the unexpected way. And bring the character of this puzzle adventure home.

Game is a personal (single dev) indie project in developing stage.

Explore

Solve puzzles

Take your oun adventure in open world

Gameplay: third-person view in open world full of different biomes. Each biome is one big story-telling puzzle, consisting of climbing, alien artifacts, devices and traps. Any can be passed in several ways.

(Like a Tomb Rider but with more puzzles instead of combat)

#neamee #indie #scifi #puzzle #adventure #Unity3d



all-ages

Intro video remaked - volumetric version.
https://youtu.be/9amuEThhgec

- changed materials
- lights
- all animations
- most of VFX
- added sound effects
- extended video duration

Music in second part of video is temporary - I'm waiting for music composer

https://youtu.be/9amuEThhgec
Improved intro with volumetric effects.- changed materials- lights- all animations- most of VFX- added sound effects- extended video duration
https://youtu.be/9amuEThhgec

Remaked intro video - completed. New version will be avaliable on the game page soon.

Greetings!

https://youtu.be/GJhn_lNrG_g

New main menu + back variations.
The one background (indicated by the timecode) with the most votes in the comments will remain in the game.

Neamee - new main menu
New composition of game's main menu and some variations of background.
https://www.youtube.com/watch?v=GJhn_lNrG_g

Active tasks I'm working on:
1. Camera behaviour corrections
2. Polising UI
3. Main character's active ragdoll
4. Foliage improvements at 1 and 2 locations
5. Adding some context-based animations for main character

A little corrections of main character's look. Dry and wet states.

Main character design changed.

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Visual representation of active suit amplifiers.

New look of UI (WIP).

New feature (spacesuit's integrity) added. New crafted consumables (suit's repair kit) added.
Screenshots were made at empty level (designed for test and debug purposes).

Continuing work with second location. Completely remaked water shader. And just some nice screenshots.

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Artefact in storage with volumetric light effects