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Pokemon DCT is a training game, the further you go in the tower, the higher the level is. You'll be up against a host of iconic rivals such as Villains and gym leaders.

The difficulty is based by colours and if you lose, you restart so it's similar to a nuzlock but harder because you have to deal with strategy.

(Background banner by Kaimatten/John Bond)

#fangame #adventure #strategy #retro



all-ages

This is the first floor of difficulty, I don't know how to do with this space in the middle does anyone have an idea?

Quick overview of what the ground floor could look like. Does anyone have an idea to suggest? (It looks better without the grid).

Quick design of what could be the way to get to the tower, this is not finished.