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What do you think?

How's delvelopment Going?

Heya! Does this game need any type of help? (Animation, character design, va?)

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The protagonist needs to go to the hospital to see her grandmother's condition, so she leaves the house in the care of a friend. After returning from her grandmother's wake, she returns home to rest. But the next day, she realizes that all the doors and windows are closed and she can't get out. She is surprised by prototype attacks every night and tries to survive for a few weeks. In the end, she discovers that there was a thief in her house trying to steal her inheritance.

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The game is a FNAF fan game where you can walk around the room, it takes place in a house with some puzzles and mysteries to be solved. Furthermore, the game's atmosphere is focused on sensations (this happens mainly when playing the game). To make the experience more enjoyable and dynamic, this game can save 3 different gameplays, but it can be a bit heavy. It has an achievement system, this allows the player to have a more victorious feeling when achieving something, but the achievements do not go to Gamejolt, as the game does not have an API. The game has some jokes to avoid having a robot-like vibe and try to get closer to the player. It has extras and works between all periods (day, afternoon, night and dawn). It will already be optimized in its Alpha version, but the Beta will have bug fixes; any errors in the project, let me know.

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The game was inspired by a neighboring house that always had a purple light on in the window. I loved seeing that window because it was very different and beautiful, so I had the idea of creating a game. I first made a romance and I'm using a slightly different version of it for the game's lore.

The animatronics were created inspired by completely random ideas that came to my mind. The animatronics have names with different inspirations.

		
			Hoppie → hope

Cheester → another name with 2 same letters as Hoppie 

Luffy → Fluffy

HOWLIE→ It's an acronym: 
Half Of Way, Laura, It's Scaped

Saturn → i think this planet's beautiful 

Saturn Return → Ariana Grande's intro

Elisa (Protagonist) → A novel actor

Peterson → Ariana Grande's song: "Pete Davidson"

Mr. Brown → Mr. Owl 
		
	

The atmosphere (ambient sounds, lighting and shadows) were inspired by my vision of the periods of the day and their colors. It is based on my daily life.

#fangame #horror #fnaf #action #survival #puzzle #strategy #purple #Prototype #thief #home #History #godot #fnaf



teen
Fantasy Violence
Realistic Bloodshed
Tobacco Use
Language

I spent the whole day developing the game menu. I also discovered how the game will save progress to the HD.

Now, a challenge will be to come up with a scheme to name the gameplays.

I was curious to know how I would make the game save my progress.

I gave up on that idea of shaking the bottom. It would look too weird.

I'm now thinking about adding music, but I think it will be better with just the sound effects.

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#WednesdayWIP(on thur.)// new model!

It was humiliating, LOL

Now, instead of taking several photos, I will program in Godot to do the lighting and maybe a balance

What do you guys think about my idea of the slightly swaying scenery?

  2 votes Voting finished

And the work will begin, yayyyyyyyyyyyyy.

I'm going to have to redo the model and maybe remove the images from the game, it's sad, but nothing can drown the spirit of those who allow themselves to restart. I will gladly remake the model!

Bad news: I lost the menu house template I was going to use to make the images. What do I do now?

#WednesdayWIP: Book cover finished ^^

All that's left is to finish the rest of the covers for the other chapters.

1ST POST OF THE YEARRRR!!!!!!

I'll show you some discarded ideas from TPW

#WednesdayWIP: I made these Lego figures to decorate my gaymer studio. I really liked them, since they are from TPW

^^