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What do you think?

(Yevon pin this if you can)

I'll be answering some common questions that has been going on just to make it clear!

Will this game be free?

a demo will be.full version won't be

When will this realease?

Yevon is honestly Very quick as he Isn't rushing himself but it's the fact he's just quick.he is still working His best for this and I can say that it will soon! (depends on Yevon choices)

Android port?

As I really can't answer this one due to the fact it's Yevon decisions to do it or not.but keep an eye for it!

Hey, is everything going well?

Sorry if that's random to see, but I'm just curious considering its been a while since the last devlog.

¿can i play this game on Desktop Linux when it's ready?.

¿also will the game be on Game Jolt? — i have actually seen games that have many devlogs on Game Jolt but then they are playable only to Steam

this looks very, very high quality and progress seems to be going quickly and consistently, I don't imagine this will stay under the radar for too much longer.

all I have to say is that I am excited.

Looking pretty good


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The Twelve Slot Saloon is a Turn-Based RPG with Bullet Hell elements! In this game, your choices matter, as the littlest decisions can sometimes have drastic effects on the world.
Can you manage to find a Happy Ending in "The Land Without Happy Endings"?

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While you're exploring the world of The Twelve Slot Saloon, you'll encounter enemies that will launch you into brilliantly crafted Turn-Based Battles, called "Silhouette Showdowns".
In these battles, enemies will attack you with a variety of Bullet Hell inspired patterns that will keep you on your feet. From jumping over attacks, to trying to platform mid battle, there's always something to watch out for!

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During your turn, you'll get a variety of options to choose from. If you want to resolve battles without having to fight, you can use ACTIONS in order to find a peaceful solution.
Each enemy has their own set of ACTIONS you can choose from, each ACTIONS having a unique Mini-Game to accompany it.
By successfully completing ACTIONS, you can fill up the enemy's Pacify Meter. Once the Pacify Meter is filled, you are given the option to end the battle without violence!

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Opposite to ACTIONS, you are also given the option to ATTACK, for a more traditional RPG style of gameplay.
During your turn to ATTACK, you'll be thrown into a Shooter Inspired Mini-Game. The goal in this Mini-Game is to deal damage to the enemy by shooting a target called a CORE.
Once you deal enough damaged to the enemy, you'll be given two options. You can either Spare them, or Finish them off. Your choice here could greatly impact the story, so choose wisely.

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Outside of Silhouette Showdowns, you can explore a beautiful desert Wonderland, filled with Charming, Quirky characters!
On the path to your destination, you'll encounter obstacle courses that may prove to be quite a challenge, as you put your platforming and dodging skills to the test! You may also encounter puzzles that might reward you if solved.

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There once was a Reaper of Death, who one day, was charged to harvest a soul who was unlike any other they've ever encountered. This soul was kind, and selfless, and only wanted to bring joy to others. This soul never had any of their own dreams come true, but insisted on bringing to life the dreams of others... Until their own dying breath.

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This one selfless soul inspired the Reaper, who wanted to carry on this legacy. So the Reaper created a world where dreams can come true, where anyone who receives an invitation, can make a wish, and live in this world filled with undying dreams. However, every wish does cost a price, that price being your soul. Despite that, a great many jump at the invitation, all in hopes to find a Happy Ending.

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One day, someone new wakes up in the world; A cat who has no previous memory of anything at all, not even their own wish.
The cat then encounters someone distantly familiar, and they realize this world where "dreams come true", might be falling apart at the seams.

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CONTACTS
Official Community Server

Support Email:

[email protected]

#rpg #shooter #horror #action #adventure #arcade #platformer #multiplayer #retro #scifi #puzzle #strategy #undertale



all-ages
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Comical Shenanigans
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Snack 🐍🎶

(The demo for The Twelve Slot Saloon just came out recently, and I've been working on fixing bug reports)

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Finally got a Steam page for my game #TwelveSlotSaloon !!

This is huge for me, and I'm hoping to release the four hour demo I've been working on real soon!

Steam Page:
https://store.steampowered.com/app/3078500/The_Twelve_Slot_Saloo…

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It's been awhile since the last update here, but progress on #TwleveSlotSaloon hasn't slowed down at all!

A four hour demo is nearly ready, and is currently being playtested and polished.

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I've had to learn while making this game that not everything has to be perfect.
If I stopped to make sure every last little detail was perfect, I'd never get anything done. (❁´◡`❁)

ANYWAY- I remade the main character's overworld sprites.

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Been working on alot of puzzles and systems for my game #TwelveSlotSaloon

Mainly just making sure that the systems work, and multiplayer doesn't absolutely destroy it-

(Making the game multiplayer was a mistake, but I wouldn't have it any other way.)

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Trying to improve the combat part of my game a little bit-

If you hold down your attack button, and time it properly, you'll be able to deal twice as much damage, though it is a bit more difficult to time it properly while aiming, so it's up to you!~

Been working on more cutscenes for my game #TwelveSlotSaloon -

I really like the coziness of this scene.

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Working on polishing some older areas in my game #TwelveSlotSaloon !

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I've been working on redoing some of the art for my game #TwelveSlotSaloon -

I personally think it looks alot less ugly now, but what's your opinion?

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Working on more enemies and attacks-

I'm trying to get the visuals of #TwelveSlotSaloon battles good enough to be happy with.