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What do you think?

2 things, One. That slide animation is sick.

Two. Sometimes the i get stuck in the jump animation, like it doesn't reset when i land. So far still really cool looking.

Question, Will we get to play as each member of the family in different levels? That would be sick!

Though it's still in progress, it already has a charming art style to it. Can't wait to see more.

Don Diablo is the villain protagonist of The Inferno Gang, a family cartoon set in the 1960s. He and his crime family aimed to reform themselves and please God - and failed hilariously! #platformer #adventure #action #pointnclick #strategy #theinfernogang #comedy



teen
Mild Fantasy Violence
Comical Shenanigans

Celtic knots are hard, but pretty satisfying when I can get them right

Minor Update: the Morality mechanic will replace the Health mechanic. Basically, you get a game over if you make too many bad decisions. You wanna make good decisions to keep your bar high. If your bar gets too low, you lose and get the Game Over.

Hello, Everyone. I have two announcements:

The first is that I'm going to focus on another summer project and summer job to cover the costs of health matters. The Inferno Gang will not be shelved, but progress will be slower.

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Updates:

New Tutorial Page

Boosted Player's Frost Ability

Boosted Player's Fire Ability

Enemies react to Player's powers

Make Enemies Harmless when Stunned

Added Kick-Off Wall

Kickable Objects

Added Secret Passages

Alternate Routes

Art Direction Decision

Anyway, build 2.8.0 and update will be released tomorrow. It was supposed to be tonight, but then my volunteer stuff ran for longer than usual.

2.8.0’s release will be this Friday. I started a new summer job this week and it’s been great so far, but I;m also very tired. I’m starting to commission play testers to help me out with it’s development. Thanks for everyone’s support!

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Updates:

Polished the Ability Function

Added Diablo's Fire Fan 9000!

Added slippery ice

Added Health Dummies

Took out Level Select Menu

Play here: https://gamejolt.com/games/the-inferno-game-beta/690142

Yay! The Traditional Animation stuff came in!

I got a lightbox, 1000 sheets of paper, special pencils and erasers, and one of those rotation boards for detailed work. Also, a box and bubble wrap to pop! After I get a pencil sharpener, I can get to work!

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Updates

- Changed the controls

- Changed the ability function

- Added the GAI (Glider Enemy)

- Finalizing the theme song

- New GDD

Next Steps:

- Flesh out puzzles

- Finalize Bosses

- Clean up Art and animations

The Inferno Gang is officially in Beta! It's also been 1 year today since I published the first build on here. Happy 1 Year development Anniversary!

Sadly I'm a bit sick tonight, so I'll make a video update this weekend.